Nx-USB allows you to transfer files between your Nintendo Switch and computer, no WiFi or rebooting required!
Usage
Nx-USB is composed of 2 parts: a "server" component that runs on the switch, called nxusb_server.nro
, and a "client" component that runs each command on the computer.
Setup
-
Grab a copy of
nxusb_server.nro
. This can either be done by building it yourself, or just by downloading it from the Releases page. -
Make sure that you have gotten
nxusb_server.nro
on to your Switch somewhere where it can be ran from. -
Find a valid client, which at this point is only possible by downloading Rust and building it yourself via
cargo build -p client
. At the moment, the client executable is just calledclient
, so that is what we will be using to refer to it here, but this may change in the future.
Running
-
Connect the Switch to the computer via USB.
-
Run
nxusb_server.nro
on the Switch. -
Use the client to transfer files between the computer and the switch:
-
To "push" a file TO the Switch FROM the computer, use
./client --push [NEW PATH ON SWITCH] [EXISTING FILE ON COMPUTER]
. -
To "pull" a file FROM the Switch TO the computer, use
./client --pull [EXISTING FILE ON SWITCH] [NEW PATH ON COMPUTER
]`
-
Development
This project was built in Rust with libnx-rs. Docker is currently the prefered build evironment, but it is perfectly possible to build an nro
without it as long as you have devkitpro
, xargo
, and nightly Rust installed. No matter which environment is being used, you can build an nro
by calling ./makew
; this builds the correct crate via xargo
and then converts the nx_elf
to an nro
.