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Daedalus x64 for PS2

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A very early PoC Port of Daedalus-PS2 (Nintendo 64 emulator).

I've recently ported Daedalus to PS2 just to see how it would perform. With dynarec enabled and without sound you can get around 20 - 30 fps in Mario 64. With optimization like using vu0 for matrices/vertices calculation, move renderer on vu1, sound on iop and should be more. But I still have problem with distorted graphics, hard to find what may cause that.

Usage of PoC Port for PS2:

  • Put files/folders (of download) on root directory of mass,
  • looks for roms in 'Roms' directory.

by belek666.


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