hode is a reimplementation of the engine used by the game 'Heart of Darkness' developed by Amazing Studio.
Datafiles:
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The original datafiles from the Windows releases (Demo or CD) are required.
- hod.paf (hod_demo.paf)
- setup.dat
- *_hod.lvl
- *_hod.sss
- *_hod.mst
Running:
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By default the engine will try to load the files from the current directory and start the game from the first level.
These defaults can be changed using command line switches :
Usage: hode [OPTIONS]...
--datapath=PATH Path to data files (default '.')
--level=NUM Start at level NUM
--checkpoint=NUM Start at checkpoint NUM
Display and engine settings can be configured in the 'hode.ini' file.
Status:
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What is working :
* Andy
* Cinematics (PAF)
* Hint screens
* Level screens
* Monsters logic (MST)
* Plasma Cannon
* Shooting collisions
* Sound playback (SSS)
* Special Powers
What is missing :
* Menus
Credits:
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All the team at Amazing Studio for possibly the best cinematic platformer ever developed.
by usineur.
Que novedades incluye la versión 0.2.4
Released
0.2.4
- Import 0.2.4 changes
0.2.2
- Fix "wonky" controls