hacBrewPack is a tool for creating Nintendo Switch NCAs (Nintendo Content Archive) from homebrews and pack them into NSPs (Nintendo Submission Package).
Thanks: SciresM, yellows8, Adubbz, SwitchBrew
## Usage
### Keys
You should place your keyset file with "keys.dat" filename in the same folder as hacPack
Alternatively, You can use -k or --keyset option to load your keyset file
Required keys are:
Key Name | Description
-------- | -----------
header_key | NCA Header Key
key_area_key_application_xx | Application key area encryption keys
### Compiling Homebrew
You need to compile homebrew with proper makefile, you can use the one in template folder
You must use valid lower-case TitleID in Makefile and npdm.json. Valid TitleID range is: 0x0100000000000000 - 0x01ffffffffffffff
Both TitleIDs in Makefile and npdm.json must be the same
Compiled homebrew must have following files:
```
build\exefs\main
build\exefs\main.npdm
[TARGET].nacp
```
You must place created 'main' and 'main.npdm' files in exefs folder, you can find them in build/exefs
You must rename created nacp file to 'control.nacp' and place it in control folder
### Icon
You should place your icon with "icon_{Language}.dat" file name in control folder, "icon_AmericanEnglish.dat" is the default one if you don't manually edit your nacp. dat files are just renamed jpg files
Check [switchbrew](http://switchbrew.org/index.php/Settings_services#LanguageCode) for more info about language names
Your icon file format must be JPEG with 256x256 dimensions
It's highly recomended to delete unnecessary exif data from your jpeg file (easy way: Open icon with GIMP or Paint, save as bmp, Open it again and save as jpeg)
If you see placeholder instead of icon after installing nsp, It's likely due to exif data
If you have some exif data that horizon os doesn't like (like Camera Brand), Your app may leave in installing state in qlaunch
If you don't put your icon in control folder, you'll see a general icon after installing nsp (i don't recommend this)
### Logo
"logo" folder should contain "NintendoLogo.png" and "StartupMovie.gif", they'll appear when the app is loading
Both files are not licensed according to [switchbrew](http://switchbrew.org/index.php/NCA_Content_FS) but i didn't include them anyway, You can also replace these files with custom ones
You can use --nologo if you don't have any custom logo and you don't have the original ones, as the result switch will show a black screen without nintendo logo at top left and switch animation on bottom right
### CLI Options:
```
*nix: ./hacbrewpack [options...]
Windows: .\hacbrewpack.exe [options...]
Options:
-k, --keyset Set keyset filepath, default filepath is ./keys.dat
-h, --help Display usage
--tempdir Set temp directory filepath, default filepath is ./hacbrewpack_temp/
--ncadir Set output nca directory path, default path is ./hacbrewpack_nca/
--nspdir Set output nsp directory path, default path is ./hacbrewpack_nsp/
--exefsdir Set program exefs directory path, default path is ./exefs/
--romfsdir Set program romfs directory path, default path is ./romfs/
--logodir Set program logo directory path, default path is ./logo/
--controldir Set control romfs directory path, default path is ./control/
--keygeneration Set keygeneration for encrypting key area keys
--noromfs Skip creating program romfs section
--nologo Skip creating program logo section
--plaintext Skip encrypting sections and set section header block crypto type to plaintext
```
Also check template folder for default folder structure, makefile, npdm json and other useful info
**Delete nca(hacbrewpack_nca) and temp(hacbrewpack_temp) folders before start or you may have bad nsp**
## Licensing
This software is licensed under the terms of the ISC License.
You can find a copy of the license in the LICENSES file.
Portions of project HacBrewPack are parts of other projects, make sure to check LICENSES folder
Que novedades incluye la versión 3.05
Released
- Added support for keygeneration 8+