Switch
421 archivos
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OmegaSphere
OmegaSphere consists of grouping several software, HomeBrew and Convenient Emulators for the switch hack into a simplified interface.
Just click on the button of the HomeBrew or the software of your choice, then the folder of the one if opens.
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OpenJazz NX
Port of OpenJazz to the nintendo switch With SDL2 Support.
To play the game you need to put jazz jackrabbit game files in same directory as OpenJazzNX.nro you can get the shareware Version Or Buy the full game :) (shareware) is cool.
Bugs:
Level Bonus crashing the game while quit it or finish it, i have disabled the Bonus while playing the game it self untill i fix it hmm who need that bonus doe ?! xD (game will go to next level without using the bonus) im not sure if its me or its comes from OpenJazz Engine ?! Sound on loading level is kracky When on pause sound is kracky aswell minor font/pallete bugs on choose level and ingame menu palletes by KranKRival.
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OpenRCT2 for Switch
OpenRCT2 is an open-source re-implementation of RollerCoaster Tycoon 2 (RCT2). The gameplay revolves around building and maintaining an amusement park containing attractions, shops and facilities. The player must try to make a profit and maintain a good park reputation whilst keeping the guests happy. OpenRCT2 allows for both scenario and sandbox play. Scenarios require the player to complete a certain objective in a set time limit whilst sandbox allows the player to build a more flexible park with optionally no restrictions or finance.
RollerCoaster Tycoon 2 was originally written by Chris Sawyer in x86 assembly and is the sequel to RollerCoaster Tycoon. The engine was based on Transport Tycoon, an older game which also has an equivalent open-source project, OpenTTD. OpenRCT2 attempts to provide everything from RCT2 as well as many improvements and additional features, some of these include support for modern platforms, an improved interface, improved guest and staff AI, more editing tools, increased limits, and cooperative multiplayer. It also re-introduces mechanics from RollerCoaster Tycoon that were not present in RollerCoaster Tycoon 2. Some of those include; mountain tool in-game, the "have fun" objective, launched coasters (not passing-through the station) and several buttons on the toolbar.
by rsn8887.
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OpenTTD for Switch
OpenTTD is a transport simulation game based upon the popular game Transport Tycoon Deluxe, written by Chris Sawyer. It attempts to mimic the original game as closely as possible while extending it with new features.
Port by @rsn8887, based on the Vita port by @angguss. I made some control enhancements and I also enabled sound on the Vita port, too (pull request to @angguss made).
Thanks
Thanks to the many developers who worked on this game. Thanks to @angguss for his excellent Vita port, on which this Switch port is based. Thanks to my supporters on Patreon: Andyways, CountDuckula, Greg Gibson, Jesse Harlin, Özgür Karter, Matthew Machnee, and RadicalR. Installation
Download (see assets below), and unzip openttd_switch.zip and copy the contents over to the /switch/ folder on your sd card, so that you have a folder /switch/openttd with many folders and files inside. Use you favorite homebrew launcher to start the game. It comes with everything you need to start playing right away. Note: This game takes quite long to load (~15 seconds). But it is worth the wait! The public domain graphics and sound sets from www.openttd.org are included. If you want the choice to also use the original dos game graphics and sounds, copy over the files SAMPLE.CAT TRHCOM.GRF TREND.GRF TRTITLE.GRF TRG1.GRF TRGC.GRF TRGH.GRF TRGI.GRF TRGT.GRF
from an original TTD game to /switch/openttd/baseset/.
To install the original music, copy over all files gm/gm_ttxx.gm (xx are numbers)
from the folder gm from the original windows version of the game to /switch/openttd/gm/.
You then get the choice to select original dos graphics, sounds, and music when you go to the game settings dialog.
Controls
Left analog stick = mouse pointer control D-Pad or right analog stick = scrolling the map. A/right trigger = left mouse click B/left trigger = right mouse click Y = zoom-in X = zoom-out Double click A / double click right trigger over a text field = bring up on-screen keyboard The touch screen is used for indirect mouse input, like on a laptop touchpad. Move a single finger to move the mouse pointer. Use short tap for left click. Hold a single finger while tapping a second finger for right click. Drag with two fingers to drag and drop. Current Limitations
No network support -
ovlSysmodule
A Tesla overlay that allows you to toggle sysmodules on the fly
Installation
Download the latest ovlSysmodules.ovl and drop it into the /switch/.overlays folder on your Switch's SD card.
by WerWolv.
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Payload Launcher
Payload Launcher es una aplicación para Nintendo Switch que itiliza el sistema de reinicio a payload para lanzar payloads.
Funciona con Atmosphere. También debería de funcionar con SX OS y ReiNX.
Cómo instalarlo
Copia el archivo .nro file en la carpeta "switch" de tu tarjeta SD. Crea una carpeta lllamada "payloads" en el directorio raíz de la tarjeta SD y coloca ahí el archivo payload.bin que quieras cargar. Créditos
Usa parte del código de Atmosphere. Aplicación creada por suchmememanyskill.
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PayloadReboot
PayloadReboot es una aplicación homebrew para Nintendo Switch que reinicia el payload.
Aplicación creada por PoloNX.
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PegaScape
PegaScape is a user-friendly public frontend for common PegaSwitch scripts including Nereba, Caffeine, HBL and more.
What can PegaScape be used for?
With PegaScape, you can easily reboot from a stock Switch console running firmwares between 1.0.0-3.0.0 and 4.0.1-4.1.0 into full custom firmware and emuMMC. You can also install the Fake News entrypoint to make accessing PegaScape easier, and access the Homebrew Menu without running full custom firmware if you prefer.
This means an easy-to-use entrypoint to fully featured CFW on 4.1.0 IPATCHED units.
Credits
ReSwitched, hexkyz and other contributors for PegaSwitch. Everyone who worked on smhax, nvhax, nspwn, etc. liuervehc for Caffeine, bringing the first CFW to IPATCHED Switches, and dealing with my random support DMs. stuck_pixel for Nereba and reboot_to_rcm. Switchbrew for nx-hbloader. bernv3 for the sexy background art. by AtlasNX Team.
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PegaSwitch
An exploit toolkit for the Nintendo Switch.
Installation
Install the latest version of node from nodejs.org Clone this repository Run npm install Usage
Ensure port 53, 80, and 8100 are open on the computer running PegaSwitch. Start PegaSwitch with sudo node start.js If on 1.0.0 or you are using the Fake News entrypoint, you will need to run sudo node start.js --webapplet instead. Configure your Switch DNS settings to point to the IP of your computer. Run a connection test to trigger the Captive Portal. (Likewise, going into an update page will do the same.) If on 1.0.0, use a JPN copy of Puyo Puyo Tetris to launch the webapplet instead. It should no longer be necessary to run usefulscripts/SetupNew.js, since PegaSwitch will now do it automatically.
Documentation
API documentation for SploitCore is automatically generated using jsdoc comments.
You can find the latest version of documentation hosted here
To view locally: npm run docs:serve then visit http://localhost:4001
To generate to docs folder: npm run docs:generate
Troubleshooting
DNS responds with incorrect IP address
You can override the IP address that pegaswitch responds with by passing an --ip argument to the node start.jscommand.
eg.
sudo node start.js --ip 1.2.3.4 Windows support
Pegaswitch should function on Windows, albeit with the curses ui disabled.
If --logfile is not specified, pegaswitch.log is used. You may open it with the text editor of your choice.
ex:
C:\pegaswitch\> node start.js --logfile log.txt If you encounter problems using pegaswitch on Windows, we suggest installing through WSL.
License
ISC. See attached LICENSE.md file.
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pFBN (pFBA) for Switch
Adaptación a Switch del emulador FBA realizada por ScHlAuChi.
by Cpajuste.
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Pinball NX
A homebrew pinball game for Nintendo Switch.
by minkcv.
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pk1decryptor
A tool to decrypt package1s using the new TSEC crypto and/or get the TSEC keys.
Usage
Create a folder named "pk1decryptor" at the root of the SD card. Inside it, put the package1 to decrypt. It should be named package1 if it is a retail package1, or package1_dev if it is a dev package1. If you just want to get the keys and do not want package1 decryption, add _nodec to the end of the filename. Load pk1decryptor as a RCM payload. If it succeeds, you should see the keys (and package1_dec if you requested package1 decryption) in the pk1decryptor folder. Credits
pk1decryptor is based on code from Atmosphere. The actual pk1decryptor code was made by motezazer. Special thanks to SciresM for his help, which sped up the research leading to the creation of this software. -
PKHeX
PKHeX es un editor de partidas guardadas, programado en C#, de la serie de videojuegos Pokémon, compatible con títulos de Switch, Nintendo 3DS y GameCube.
Soporta los siguientes tipos de archivo:
Archivos de partidas guardadas ("main", *.sav, *.dsv, *.dat, *.gci) Archivos de la tarjeta de memoria de GameCube (.raw, .bin)que contienen las partidas guardadas de los juegos Pokémon de GC. Archivos de juego de Pokémon (.pk*) Archivos de regalo misterioso (.pgt, .pcd, .pgf, .wc*) incluyendo la conversión a .pk* Importación de equipos desde los Battle Videos desencriptados de 3DS Transferencia desde una generación a otra, convirtiendo formatos sobre la marcha.
Los datos se muestran en una vista que se puede editar y guardar. La interfaz se puede traducir con recursos/archivos de texto externos para que se admitan diferentes idiomas.
Los conjuntos de Pokémon Showdown y los códigos QR se pueden importar/exportar para ayudar a compartir.
Los contenedores de datos guardados de Nintendo 3DS usan un AES MAC que no se puede emular sin las claves de 3DS, por lo que se requiere un servicio de renuncia (svdt, save_manager, JKSM o SaveDataFiler).
No apoyamos ni aprobamos hacer trampa a expensas de otros. No uses Pokémon significativamente pirateados en la batalla o en intercambios con aquellos que no saben que se están usando Pokémon pirateados.
PKHeX es una aplicación creada por Kaphotics.
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PKHeX for macOS
PKHeX is a save editor for core-series Pokémon games. With it, users can manipulate various save files including: .sav, .dsv, .dat, .gci, .raw, and .bin types. PKHeX can also read and write: .pk files, which are individual Pokémon files, and .pgt, .pcd, .pgf, .wc, which are Mystery Gift files.
PKHeX for Mac is a Mac OS App that was made using Wineskin. Thus, it is not a port of PKHeX. Using Wineskin, we can recreate an environment where executable files will run on Mac OS. All features from the original program should work in this app.
Credit to Kaphotics.
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PlayerNX
Homebrew video player for Nintendo Switch.
Place your videos on sdmc:/media folder, and enjoy!
Allowed formats
Currently, this is the list of formats which work with PlayerNX:
MP4 (some videos may fail) MKV WMV WEBM (some videos may fail) FLV 3GP AVI (some videos may fail) by XorTroll.
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Plutonium
Plutonium is a high-level, C++ graphical library with the aim of making UIs in a more user-firendly way.
It uses libnx and SDL2, so both libraries are required.
To be more exact, this libraries should be installed via pacman:
pacman -S switch-sdl2 switch-sdl2_ttf switch-sdl2_image switch-sdl2_gfx switch-sdl2_mixer switch-mesa switch-glad switch-glm switch-libdrm_nouveau switch-libwebp switch-libpng switch-freetype switch-bzip2 switch-libjpeg-turbo switch-opusfile switch-libopus Internal structure and performance
Plutonium uses SDL2 for UI rendering.
Plutonium's performance is based on WPF's system. The user doesn't directly interact with the rendering, as it's done via a main rendering system and different objects to render.
Same way WPF does, you can create an UI by making a custom Application class inheriting from pu::Application class, or simply creating a variable and adding elements to it.
The main function to initialize the application is Show().
Check the examples for a basic usage of the libraries. In case you want to see a really powerful app which really shows what Plutonium is capable of, take a look at Goldleaf.
Check the documentation for a more detailed explanation of the library's usage.
Simple project layout
This is how a regular Plutonium project would (more or less) have its Makefile and project layout using Plutonium:
Makefile
... LIBS := -lpu -lfreetype -lSDL2_mixer -lopusfile -lopus -lmodplug -lmpg123 -lvorbisidec -logg -lSDL2_ttf -lSDL2_gfx -lSDL2_image -lSDL2 -lEGL -lGLESv2 -lglapi -ldrm_nouveau -lwebp -lpng -ljpeg `sdl2-config --libs` `freetype-config --libs` -lnx LIBDIRS := $(PORTLIBS) $(LIBNX) $(CURDIR)/Plutonium ...
Project directory
Project | |-- Makefile |-- source |-- include |-- Plutonium | |-- include |-- lib vía XorTroll.
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pNES
A Nintendo NES Emulator for the Nintendo Switch!
by Cpasjuste.
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Pokemon Sacred Sword & King's Shield
Pokemon Changes - By Kobazco and Phives
Drayano - Renegade Platinum Changes Referenced
These are just changes, if it’s not listed its the same as in the base game.
This goes for moves, types, abilities, and whole pokemon
Any moveset change that strictly modifies the level at which a move is learned will also not be listed here, as those specifics can be found in the complete TXT dump
If something learns a new move via level up but not TM please let us know,
as this is unintended.
On the other side of that coin some Pokemon now learn moves by levelup that were previously learnable by TM Such additions are not listed.
Evolution method changes
Trade evolutions now evolve via levelup
Trade evolutions while holding an item are now levelup via holding item
So steenee now learns stomp at level 1, easy evolution there
Pumpkaboo now evolves between level 24 and 30 depending on form, with the smallest evolving earliest. 24 small, 26, average, 28 large, 30 super
Pikachu - Thunderstone for Regular Raichu, Sun or moon stone for A-Raichu
Koffing- level up holding black sludge past level 35 for Kanto Weezing
Shelmet & karrablast now evolve via levelup with each other in the party
Inkay now evolves into malamar when levelup up with the move topsy-turvy, learns at 35
Ability changes listed are in accurate order, as in Ability 1/Ability 2
HA’s not listed but zero are changed.
Rillaboom
Overgrow -> Overgrow/Grassy Surge
Cinderace
Blaze -> Blaze/Libero
Inteleon
Torrent -> Torrent/Sniper
Orbeetle
Swarm/Frisk -> Telepathy/Frisk
Now learns Psychic Terrain at 32 if it wasn’t already relearned as blipbug
Butterfree
Compound Eyes -> Compound Eyes/Tinted Lens
BST: 395 -> 445
HP 60 -> 80 ATK 45 DEF 50 SP ATK 90 -> 100 SP DEF 80 -> 125 SPD 70
19 Reflect/Light Screen
25 Mist Ball
40 Dazzling Gleam
-Also caterpie now learns bug bite at level 1
Vikavolt
-Grubbin now has Strong Jaw
-Charjabug now has Battery/Volt absorb
Noctowl
Now Psychic/Flying
insomnia/keen eye -> Insomnia/Tinted lens
Corviknight
Pressure/unnerve -> Mirror armor/unnerve
Now learns Spikes at level 1 as well as via TR
Now learns Whirlwind at level 28
Greedent
Cheek Pouch -> Moody/Cheek pouch
Added bulk up as an evolve move
Now learns gyro ball at level 34, previously TR only
Unfezant
Whole line is now Fairy/Flying
Big Pecks/Super Luck -> Pixilate/Super Luck
Move Changes:
Pidove-
4 Baby-Doll Eyes
12 Fairy Wind
Tranquil-
Evolve Wing attack
24 Headbutt
Unfezant-
Evolve Extreme Speed
1 Giga impact
42 Brave Bird
48 Play Rough
Thievul
Run away & Unburden -> Pickpocket/Unburden
Evolve Nasty Plot
40 U-turn
Obstagoon
Whole line is now mono Dark type
21 Spikes
36 Drain Punch
49 Darkest Lariat
Dubwool
Fluffy/steadfast -> fluffy/bulletproof
Shiftry
1 Knock Off
1 Icy Wind
1 Nasty plot
1 Wood Hammer
44 Leaf Storm
TM/TR
Darkest Lariat
Dreadnaw
Strong jaw/shell armor -> Strong jaw/swift swim
23 Hyper Fang
25 Poison Fang
Liepard
Limber/Unburden -> Prankster/Unburden
Boltund
Given TM 67 Ice Fang
Diggersby
Pickup/Cheek pouch -> Huge power/cheek pouch
Cinccino
Cute charm/technician -> Skill link/ technician
Tsareena
Grass -> Grass/Fighting
Leaf Guard/Queenly Majesty -> Iron Fist/Queenly Majesty
TM05 Thunder Punch
1 Bullet Punch
28 Mach punch
-Steenee now learns stomp at level 1, relearn to evolve
Vileplume
Chlorophyll -> Chlorophyll/Effect Spore
Stats 490 -> 500
HP 75 -> 80 ATK 80 ->85 DEF 85 SP ATK 110 SP DEF 90 SPD 50
Bellossom
Chlorophyll/Dancer
Stats 490 -> 500
HP 75 ATK 80 DEF 95->90 SP ATK 90 SP DEF 100->95 SPD 50->70
25 Quiver Dance
25 Swords Dance
25 Teeter Dance
25 Dragon Dance
25 Feather Dance
30 Petal Blizzard
32 Revelation Dance
35 Fiery Dance
37 Lunar Dance
40 Petal Dance
Roserade
Natural Cure/Poison Point -> Natural Cure/Technician
Pelipper
Keen eye/Drizzle -> Rain dish/Drizzle
Manectric
Electric/Dark
Super Luck/Electric Surge
1 Crunch
1 Work Up
33 Dark Pulse
36 Nasty Plot
50 Foul Play
Also gets u-turn via TM
75 atk -> 45 atk, 105 sptak -> 120 sptak, 105 speed -> 120 speed
Ninetales - Kanto
Flash Fire -> Flash Fire/Drought
1 Mystical Fire
Arcanine
Intimidate/Flash Fire -> Intimidate/Justified
Evolve Extreme Speed
40 Dragon Pulse
40 Outrage
40 Heatwave
45 Flare Blitz
Vanilluxe
Ice body/Snow warning -> Snow Warning/ Refrigerate
Mamoswine
Oblivious/Snow cloak -> Oblivious/Thick fat
Delibird
Vital Spirit/Hustle -> technician/hustle
Old 45 HP / 55 Atk / 45 Def / 65 SAtk / 45 SDef / 75 Spd / 330 BST
New 45 HP / 85 Atk / 50 Def / 110 SAtk / 50 SDef / 110 Spd / 450 BST
18 Air Cutter
30 Air Slash
45 Hurricane
U-Turn via TM 56
Glalie
Inner Focus/Ice Body -> Moody/Ice Body
Froslass
Snow cloak -> Levitate/Cursed body
Claydol
Levitate -> Levitate/Sand rush
Crustle:
Sturdy/Shell armor -> Sturdy/Weak Armor
44 Earthquake
Golurk
Iron Fist/Klutz -> Iron Fist/No Guard
32 Mach Punch
Musharna
39 Aura Sphere
Xatu
Synchronize/Early Bird -> Synchronize/Magic Bounce
Bewear
Fluffly/Klutz -> Fluffy/Unnerve
Abomasnow
Snow warning -> Snow warning/soundproof
35 Icicle Crash
43 Seed Bomb
Kingler
Hyper Cutter/Shell Armor -> Tough Claws/Sheer Force
EVOLVE: Liquidation
35 Stomping Tantrum
41 Crush Claw
43 Knock Off
Quagsire
Damp/water absorb -> unaware/water absorb
Old 95 HP / 85 Atk / 85 Def / 65 SAtk / 65 SDef / 35 Spd / 430 BST
New 95 HP / 95 Atk / 95 Def / 65 SAtk / 65 SDef / 35 Spd / 450 BST
Crawdaunt
Hyper cutter/shell armor -> hyper cutter/adaptability
1 Switcheroo
50 Aqua Jet
Ninjask
Speed Boost -> Speed Boost/Infiltrator
Shedinja
45 swords dance
Hitmonlee
Limber/Reckless -> Unburden/Reckless
DEF 53 -> 33 SPD 87 -> 107
24 Trop Kick
Hitmonchan
Keen Eye/Iron Fist -> Scrappy/Iron Fist
Swapped Defense of 79 and Sp Def of 110 -> New Def 110, New SpDef 79
Learnset:
20 Elemental Punches
20 Shadow Punch
24 Mach Punch
30 Mega Punch
32 Close Combat
35 Counter
40 Plasma Fists
45 Meteor Mash
Klinklang
plus/minus -> Clear body/Motor drive
Vespiquen
Pressure -> Intimidate/Queenly Majesty
Combee -> Intimidate/unnerve
Bronzong
12 Heal Bell
Gardevoir
1 Aura Sphere
Gallade
Steadfast -> Steadfast/justified
53 Sacred Sword
Drifblim
Aftermath/unburden -> Flare boost/unburden
31 Flamethrower
Cherrim
Sunny form Grass/Fire
Cloudy/regular form Grass/Dark
15 Snarl
34 Fire Pledge
Skuntank
Stench/aftermath -> furcoat/merciless
Gunk Shot via TM
Seismitoad
Now Water/Poison
Swift Swim/Poison touch -> Swift swim/gooey
1 Smog
1 toxic spikes
12 Acid Armor
16 Sludge
24 Venoshock
36 Coil
55 Gunk Shot
Dusknoir
Pressure -> Iron Fist/Frisk
Now learns drain punch via TM
-gave Dusclops cursed body/frisk for eviolite sets
Machamp
Guts/No Guard -> Guts/Steadfast
-Machop learns Rock throw at 11
Gengar
Cursed Body -> Levitate/Perish Body
55 Aura Sphere
Gyarados
Intimidate -> Intimidate/Moxie
Seaking
Swift Swim/Water Veil -> Swift Swim/Lightning Rod
Stats: 450 -> 495
HP 80 -> 95 ATK 92 -> 105 DEF 65 SP ATK 65 SP DEF 80 SPD 68 -> 85
EVOLVE Waterfall
33 Smart Strike
37 Megahorn
42 Drill Run
Octillery
Suction cups/sniper -> Moody/Sniper
Cloyster
Shell armor/skill link -> Overcoat/Skill Link
Milotic
Now Water/Fairy
1 Moonblast
Basculin
Now Water/Dark
Reckless/Adaptability -> Mold breaker/Strong Jaw
48 Poison Fang
Pyukumuku
Innards out -> Innards Out/Unaware
Garbodor
Stench/weak armor -> Rough skin/poison touch
1 Superpower
Centiskorch
1 rock slide
32 u-turn
Coalossal
Steam engine/flame body -> Steam engine/flash fire
1 autotomize
Dugtrio
Sand veil/Arena Trap -> Sand Force/Arena Trap
Excadrill
Sand Rush/Sand Force -> Sand Rush/Mold breaker
Gigalith
Sturdy/sand stream -> Sand force/sand stream
42 Recover
Conkeldurr
Guts/Sheer Force -> Guts/Iron Fist
Swoobat
67-57-55-77-55-114 BST 425 -> 77-47-75-97-55-114 BST 465
Unaware/Klutz -> Unaware/Simple
30 rapid spin
Noivern
Frisk/Infiltrator -> Mega Launcher/Infiltrator
1 aura sphere
Steelix
Rock head/sturdy -> Sand force/sturdy
Barraskewda
Swift Swim -> Swift Swim/Propeller tail
Perrserker
Battle armor/tough claws -> Steely Spirit/tough claws
1 bullet punch
Persian - Kanto
Limber/Technician -> Unnerve/Technician
Alcremie
Sweet Veil -> Sweet Veil/Aroma Veil
Ribombee
Honey Gather/Shield dust -> Sweet Veil/Shield dust
Ferrothorn
Iron Barbs -> Iron barbs/anticipation
Gourgeist
All forms
pickup/frisk -> insomnia/frisk
Raichu
Static -> Static/Lightning
Eevee
All evolutions are now stone based. ALL
Run away/adaptability -> Adaptability/anticipation
Vaporeon
Water absorb -> Water Absorb/Hydration
28 Extrasensory
Grass Knot via TM
Jolteon
Volt absorb -> Volt Absorb/Quick feet
28 Extrasensory
Grass Knot via TM
Flareon
Flash Fire -> reckless/guts
Swapped Hp and SpDef Stats HP 65 -> 110, SPDef 110 -> 65
20 Flame Wheel
28 Play Rough
45 Close Combat
rock slide, wild charge, and grass knot via TM/TR
Espeon
Synchronize -> Synchronize/Magic Bounce
22 Extrasensory
35 Power Gem
37 Aura Sphere
Umbreon
Synchronize -> Synchronize/Multiscale
25 Crunch
28 Play rough
37 Gunk Shot
Grass knot via TR
Leafeon
Leaf Guard -> Leaf Guard/Chlorophyll
1 Vine Whip
1 Night Slash
37 Psycho Cut
Power Whip via TR72
Glaceon
Snow Cloak/Ice Body -> Slush rush/ice body
25 Aurora Beam
28 Extrasensory
37 Earth Power
dazzling gleam & grass knot via TM/TR
Sylveon
Cute Charm -> Cute Charm/Pixilate
27 Extrasensory
Grass Knot via TR77
Flapple
Ripen/Gluttony -> Ripen/Hustle
Appletun
Ripen/Gluttony -> Ripen/Thick Fat
Meowstic
M -
Keen Eye/Infiltrator -> prankster/infiltrator
F-
Keen Eye/Infiltrator -> adaptability/infiltrator
Now learns aura sphere through TR56
Slurpuff
Sweet Veil -> sweet Veil/Unburden
Aromatisse
Healer -> Healer/Aroma Veil
Araquanid
Water Bubble -> Water Bubble/Water Absorb
Wobbuffet
Shadow Tag -> Perish body/shadow tag
Sirfetch’d
Steadfast -> Steadfast/Scrappy
21 Psycho Cut
38 Flying Press
40 King’s Shield
43 Sacred Sword
-Gave galar farfetch’d false swipe
Lanturn
Volt Absorb/illuminate -> Volt Absorb/Water Absorb
Toxicroak
Anticipation/Dry Skin -> Poison Tough/Dry Skin
Scrafty
Shed Skin/Moxie -> Intimidate/Moxie
Galar stunfisk
Mimicry -> Iron barbs/stakeout
1 spikes
Shuckle
sturdy/gluttony -> Contrary/gluttony
Now learns bug buzz via TR61
Now learns superpower via TR39
Whiscash
Oblivious/anticipation -> Oblivious/hydration
Gastrodon
Now learns mud shot early, 17 for shellos
Barbaracle
Tough claws/sniper -> tough claws/sand rush
1 rapid spin
Cursola
Weak Armor -> Weak Armor/Perish Body
Hatterene
Healer/anticipation -> magic bounce/anticipation
Salazzle
Corrosion -> corrosion/oblivious
Bisharp
defiant/inner focus -> defiant/pressure
Throh
Guts/Inner focus -> Guts/mold breaker
22 obstruct
Body press via TR99
Sawk
Sturdy/inner focus -> Sturdy/mold breaker
46 no retreat
Weezing-G
Levitate/Neutralizing gas -> Misty surge/neutralizing gas
Sudowoodo
Old 70 HP / 100 Atk / 115 Def / 30 SAtk / 65 SDef / 30 Spd / 410 BST
New 90 HP / 115 Atk / 125 Def / 30 SAtk / 75 SDef / 30 Spd / 465 BST
1 obstruct
Clefable
Cute Charm/Magic Guard -> Unaware/Magic Guard
Togekiss
Hustle/Serene Grace -> Super Luck/Serene Grace
Snorlax
Immunity/Thick fat -> Gluttony/Thick Fat
Whimiscott
1 Decorate
1Court Change
Rhyperior
Lightningrod/solid rock -> Reckless/solid rock
Gothitelle
Frisk/competetive -> frisk/shadow tag
Give aura sphere via TR56
Reuniclus
Overcoat/magic guard -> regenerator/magic guard
45 Cosmic Power
Given aura sphere via TR56
Given nasty plot via TR68
Accelgor
Hydration/Sicky Hold -> Speed boost/Sticky Hold
Escavalier
Swarm/Shell Armor -> Arena trap/Shell Armor
Beheeyem
Now Psychic Steel
telepathy/synchronize -> analytic/synchronize
1 steel beam
30 magnet bomb
Beartic
Snow cloak/slush rush -> swift swim/slush rush
46 ice hammer
Braviary
Keen Eye/Sheer Force -> Defiant/Sheer Force
Mandibuzz
Big Pecks/Overcoat -> Weak Armor/Overcoat
Drapion:
Now learns gunk shot via TR73
Chandelure
Flash fire/flame body -> Infiltrator/flame body
Malamar
Contrary/suction cups -> Contrary/infiltrator
52 psycho boost
56 close combat
Weavile
Pressure -> Pressure/Pickpocket
Sableye
Keen eye/stall -> Prankster/magic bounce
50/75/75/65/65/50 yeesh 380 -> 50/75/95/65/85/50 yay 420
Mawile
Hyper cutter/intimidate -> sheer force/intimidate
50-85-85-55-55-50 bst 380 -> 50-95-105-55-65-50 bst 420
Maractus
Water absorb/Chlorophyll -> Storm Drain/Iron Barbs
Swap Atk and Sp Atk Atk 86 -> 106 SpAtk 106 -> 86
Fire Punch, Ice Punch, and Thunder Punch via TM
48 solar blade
Sigilith
Wonder skin/magic guard -> Magic bounce/tinted lens
Lucario
Steadfast/Inner Focus -> Steadfast/Justified
Torkoal
55 pyro ball
60 Nasty plot
Also U-turn, spikes, flare blitz via TM/TR
Copperajah
Sheer force -> Sheer force/heavy metal
Qwilfish
Poison point/swift swim -> Intimidate/swift swim
1 recover
Also gunk shot via TR73
85def -> 95def
Jellicent
Water absorb/cursed body -> Water absorb/magic guard
Toxapex
merciless/limber -> Regenerator/limber
Toxtricity both forms
Punk Rock/Plus or Punk Rock/Minus -> Punk Rock/technician
Given flamethrower via TR02
Sandaconda
Given u-turn, swords dance, leech life, spikes & toxic spikes via TM/TR
Hippowdon
Sand stream -> sand stream/sand force
Durant
Strong jaw/full metal body
Given Ice Fang, Thunder Fang, Fire Fang via TM
Heatmor
Gluttony/White Smoke
HP -> 95 Atk -> 110 DEF -> 70 Sp Atk -> 80
38 Power Whip
Given swords dance via TR00
Heliolisk
Dry skin/sand veil -> Dry skin/solar power
1 quiver dance
Hawlucha
Limber/unburden -> mold breaker/unburden
Flygon
Levitate -> Compound eyes/levitate
Given hurricane via TR89
Runerigus
Wandering Spirit -> Levitate/wandering spirit
Hp 58 & SpA 50 now HP 78 & SpA 30
Cofagrigus
Mummy -> Levitate/wandering spirit
Aegislash
1 Secret Sword
Galar Rapidash
Run away/pastel veil -> Magic bounce/fairy aura
Rapidash
Run Away/Flash Fire -> Lightning Rod/flash fire
Polteageist
Weak armor -> Rattled/weak armor
Indeedee
Inner focus/synchronize -> psychic surge/synchronize
Trevenant
Natural cure/frisk -> Natural cure/regenerator
Def 76 sptak 65 -> Def 96 sptak 45
Given spikes and toxic spikes via TR
Shiinotic
60/45/80/90/100/30base405 -> 85/30/90/100/120/30base455
illuminate/effect spore -> Rain dish/effect spore
Given aura sphere via TR56
Oranguru
Inner focus/telepathy -> Trace/overcoat
Passimian
Receiver -> Receiver/defiant
Sptak 40 spe 80 -> Sptak 30 spe 90
Falinks
Battle armor -> Battle armor/defiant
Drampa
Berserk -> Berserk/cloud nine
Turtonator
Shell armor -> rough skin/drought
30 rapid spin
Togedemaru
Iron Barbs/Lightning Rod -> Iron Barbs/Sturdy
Frosmoth
Shield Dust -> Shield Dust/Ice Scales
Grapploct
Limber -> Limber/Technician
Pincurchin
Lightning Rod -> Lightning Rod/Electric Surge
Mantine
Swift swim/water absorb -> swift swim/water veil
Wailord
Water veil/oblivious -> pressure/oblivious
Avalugg
Own tempo/ice body -> sturdy/ice body
Dhelmise
42 Spirit shackle
Lapras
Water absorb/shell armor -> Drizzle/hydration
Lunatone
Sptak 95 -> 105 spdef 85 -> 95
Solrock
Atk 95 -> 105 def 85 -> 95
Mr. Rime
Tangled feet/screen cleaner -> Ice body/screen cleaner
Darmanitan
Gorilla Tactics -> Gorilla Tactics/Zen Mode
Duraludon
Light Metal/Heavy Metal -> Stalwart/Heavy Metal
Ditto
Limber -> Limber/Imposter
Dracozolt
Volt absorb/hustle -> Sand rush/hustle
Arctozolt
Volt absorb/static -> Slush rush/static
Dracovish
Water absorb/strong jaw -> Sand rush/strong jaw
Arctovish
Water absorb/ice body -> slush rush/ice body
Charizard
Blaze -> Blaze/Solar Power
-Other Kanto Starters given HA’s in the same manner.
-Also same with alola starters
Tyranitar
Sand Stream -> Sand Stream/Unnerve
Goodra
Sap Sipper/Hydration -> Gooey/Hydration
Kommo-o
Bulletproof/soundproof -> bulletproof/overcoat
Alternate forms to be hit harder
H-linoone - HA
K-persian - HA
A-persian - HA is actually worse
K-Farfetch’d - HA
U-Stunfisk - HA is sand veil IE eugh no
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PoyoShop
PoyoShop is a freeshop that will allow you to install games, updates or free Dlc without going through a computer.
This freeshop is based on the famous homebrew Tinfoil, like FreeShop HBG Shop.
by PoyoShopNX Team.
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PoyoTools
Homebrew App Store
uLaunch Themes
NX Firmwares
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pPlay
pPlay es un reproductor de vídeo para Nintendo Switch y PS4. La aplicación soporta la mayoría de formatos de vídeo populares, tiene soporte para subtítulos (incrustados) y streaming vía http.
Instalación
En Switch: Copia la carpeta "pplay" al directorio switch de la tarjeta SD (/switch/pplay) En PS4: Instala el .pkg y copia la carpeta "data" al disco duro interno de la consola. Uso
Usa izquierda/derecha para cambiar entre menús y ventanas, seleccionar vídeo y disfrutar. Al reproducir un medio, puede presionar el botón "ABAJO" o "A" para traer la interfaz de usuario, el hombro "R" para avance rápido (botón "L" para detener) y "IZQUIERDA" para acceder a video, audio y subtítulos selección.
Notas
pPlay puede transmitir medios desde un servidor http con la lista de directorios habilitada o un servidor ftp. Para hacerlo, debe editar el archivo de configuración (pplay.cfg) para agregar la dirección de su servidor: NETWORK = "http://samples.ffmpeg.org/"; NETWORK = "ftp://usuario:contraseña@ip:puerto/"; Como pPlay usa MPV, puede poner un archivo llamado "mpv.conf" en la carpeta "mpv" para jugar. Consulte las secciones ARCHIVOS DE CONFIGURACIÓN y OPCIONES en el manual del MPV para obtener más información. pPlay debería poder reproducir la mayoría de los medios. Si bien los medios de 720p y 1080p deberían estar bien, puede desbloquear toda la velocidad de la CPU del interruptor para medios pesados en el menú de opciones principal (botón IZQUIERDO) Aplicación creada por Cpasjuste.
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PPSSPP for Switch
This is the first Standalone Release for PPSSPP.
It's based on my libretro port with some few distinctions:
Includes a GLES2 and GL version (use GLES2 for GTA's or other troubling games, otherwise GL version is always recommended as it's far more stable and bug free). JIT improvements (should now work on all Horizon version), masking is no longer required, thus JIT masking bugs are a thing of the past (will be backported to the libretro ver. this week). All config files reside in /switch/ppsspp/, the path can not be changed for the time being. You can copy your PPSSPP files from /retroarch/cores/savefiles/PPSSPP/ (savefiles are compatible, savestates are NOT, however I will add a export option to the Core soon-ish). Note:
Due to a toolchain Issue, starting like 15~ games in a row might lead to a crash, your mileage might vary depending of the number of JIT buffer allocations Installation Instructions
============================================
Drag & drop the switch folder to the root of your SD, overwriting every file. If you don't copy my controls.ini, you will need to remap your controls as it defaults to keyboard values. Assets are bundled, so you don't have to bother with that. Notes
============================================
-If you are using ANY method of loading PPSSPP OTHER than Atmosphere's title redirection feature, DO NOT report issues that you encounter. -Don't use NSP's. -After upstreaming, this port will likely become the official Changelog
============================================
-Fixed "Home" Button in PPSSPP (Not the Switch Home button) -Fixed in-game menu continue after Settings open (might not properly refresh some GPU settings, but said refresh caused the Issue) -Fixed the 10th launch Issue -Fixed CurrentDirectory (you might need to manually edit the ini if it isn't created new) -Fixed Recent launched games (clear old entries!) -Bundled controls.ini / Drag & Drop Bundle (careful if you don't want to lose your own mappings) -Added "fake GLES2" -> Performs way better in GTA's, however breaks many other games if internal res > 1x -Added GLES3 build -> Less Bugs, about same perf as libretro port -Added Browser applet to some links in the Menu (because why not) -Enabled NXLink Support (for dev/debug) -Updated again, now one NRO resides in /switch and another in /switch/ppsspp, essentially allowing to show both NRO's in the hbmenu If it still show's the PPSSPP folder in hbmenu, make sure that theres only 1 NRO in /switch/ppsspp (it doesn't matter which). Both access assets, config and flash from /switch/ppsspp -GLES3 has been replaced by GL (GL is superior in every way) -Re-worked JIT, Masking is no longer required, thus there should be no more JIT bugs that desktop standalone / Lakka don't have (this change will be added to libretro too next week) -However doing this we have less space to work with due to a libnx bug (virtmem stopping working), so it might crash if you launch ~15 games in a row without returning to hbmenu / home menu. That number will vary depending on how much memory the jit buffer allocate depending on the Game -Add some other JIT sanity checks + fixes -The GL version should be pretty much on par with standalone- while the GLES2 ver has a few more gfx Issues but better perf in some games (most of them are GTA's) -General system stability improvements to enhance the user's experience. -Fixed Homebrew store
by m4xw
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PresenceClient
Set your Discord rich presence using SwitchPresence-Rewritten or QuestPresence running this app on your PC.
Setup
Simply Create an application at the Discord Developer Portal call your application Nintendo Switch, Oculus Quest or whatever you would like and then enter your client ID and Device's IP into PresenceClient!
If you're using QuestPresence, your icon name will be the application name in all lower capitalization with no spaces with the exception of some applications you can take a look here for those exceptions, you will want to take of a note of the CustomName field and format using the above instructions for your icon name. Sometimes an app can have a CustomKey field that is filled out, you will want to use this instead of the formatted CustomName.
If you're using SwitchPresence, your icon name will the application title ID, these icons can be dumped from the manager app included in the SwitchPresence release, the dumped icons will be formatted for you to upload directly to your discord developer application.
by Sun-Research-University.
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ProdInfoEnabler
Enable and disable prodinfo writing.
by Darksex.
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ProxSwitch
ProxSwitch is a simply Windows applications that creates a Proxy, capable of redirecting the Captive portal on the Nintendo Switch, so you can access other websites or even run webkit exploits on the switch, which might be useful as a possible entry point for hacks in the future.
Go to the setting of your Switch wifi connection and set up a proxy with the informations in ProxSwitch. After that, connect to the network, it will ask for a registration, validate and...
Enjoy!
Sometimes the Switch web browser ask for confirm the certificate, said yes.
Don't forget to remove the proxy on your wifi connection when you have finished.
About the Qihoo false positive on VirusTotal.com: http://www.tomsguide.com/us/qihoo-cheat-accusations,news-20867.html
Credits :
---------
- Titanium Web Proxy by justcoding121
- Webkit Switch PoC by LiveOverflow
v0.1
----
- Initial Release
v0.2
----
- Add a Spoof of User Agent. For more see: https://udger.com/resources/ua-list and copy/paste string in the box.
- Add a WebKit Switch PoC by LiveOverflow. Use at your own risk!
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